3D Vehicle Lighting & Material Study — Parmida Azizinejad
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3D · Rendering · 2025

3D Vehicle
Lighting &
Material Study

Client 3D Vehicle Lighting & Material Study
Year 2025
Role 3D Artist · Renderer
Scope Lighting · Materials · Rendering
3D Vehicle Lighting and Material Study
(01) Overview

This project focused on enhancing an existing 3D vehicle model by applying realistic materials and lighting setups. The goal was to explore photorealistic rendering techniques and create a visually compelling presentation of the model.

I applied detailed materials, set up lights, and rendered the scene in Arnold to achieve realism and highlight the form and design of the vehicle.

(02) Tools
Autodesk Maya Arnold Renderer Material Creation Shader Adjustment Lighting Setup Scene Composition