Personal Project

This project focused on creating a 3D model of a character from the iconic animation Laputa: Castle in the Sky. The goal was to faithfully interpret the original 2D design into a three-dimensional form while preserving the character’s proportions, style, and personality.

Role & Responsibilities: I modeled the character entirely in Autodesk Maya, paying close attention to shapes, proportions, and details. A simple material was applied to highlight the form and silhouette, keeping the focus on the modeling itself.

Tools & Techniques: • Autodesk Maya – character modeling • Basic material setup – emphasizing shape and volume

Personal Project

May 13, 2025

3D