This project involved creating a detailed 3D virtual representation of a section of Columbia University’s campus. The goal was to provide prospective students and visitors with an immersive, interactive tour experience, showcasing the architectural and spatial qualities of the environment.
Role & Responsibilities: I refined existing 3D models, enhancing geometry and details for realism and performance. I applied textures, set up realistic lighting, and prepared the scene for rendering, ensuring the overall visual coherence of the virtual tour.
Tools & Techniques: • Autodesk Maya – modeling and scene setup • Arnold Renderer – realistic lighting and rendering • Texture mapping and material setup • Optimization for interactive virtual tour
Columbia University – 3D Virtual Campus Tour
July 14, 2025
3D, virtual